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Leroy Simpson
Leroy Simpson
Freelance 3D Character Artist
Toronto, Canada

Summary

Hi,

Video Games Character Artist -> Freelance/Contract (Remote).

Specializing in:

Low and High Polygon modelling.
LOD competency.
Character creation for (Real-Time).
Skin weighting.
UV layout.
Attention to saliency on Characters.
Physically Based Shader competency (PBS).
Morph Target/Blend-Shapes Creation.
Wrinkle Normal Map creation.
ZBrush.
3dsMax.
Maya.
Substance Painter
CS.
UE5.
Unity.
Marvelous Designer.
TopoGun.

Enthusiastic and driven for Video Game character creation, that works well as part of a team or in collaboration, or can work solely to deliver high quality, real-time game and animation ready assets.
LinkedIn: www.linkedin.com/in/leroy-simpson-75b9091

Thank You for reading.

Skills

Character ModelingRetopologyPBR Texturing

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
TopoGun
TopoGun
Marvelous Designer
Marvelous Designer
Quixel Suite
Quixel Suite